The god of death Ryuk releases his Death Note into the human realm, seeking personal satisfaction. It comes into the possession of a brilliant high school student named Light Yagami in Japan. Upon examining its contents, he discovers that whoever has their name written in the book will die. At first, Light dismisses it as a joke but soon tests its power and successfully commits a crime. With the power of the Death Note, Light assumes the identity of "Kira" and begins eliminating corrupt individuals to create a utopian society. However, his actions are soon discovered by detective L who becomes determined to uncover Kira's identity. The thrilling story of Death Note follows the intense intellectual battle between Light and L as they fight for the fate of humanity.
I just wanted to farm in peace, until I was suddenly transmigrated to another world. I hid out in the Newbie Village until I reached ultimate levels, such that even the world-ruling Demon Queen was easily defeated by my dog. Now the Demon Queen has decided to stay at my house, and my adventure in this world is finally about to begin. (Source: iQiyi, translated)
Wandering after the loss of her beloved master, Sumire, a nekomata found herself lost in a foreign land in the demon realm. Her mission was to retrieve "a certain something," and to do so she teamed up with the undead Rose and the android Ivy to clean up the cluttered rooms.
When his clan is wiped out by a beautiful demon, young Taikobo finds himself in charge of the mysterious Houshin Project. Its mission: find all immortals living in the human world and seal them away forever. But who do you trust—and whose side are you really on—when you've been trained to hunt demons by a demon?
Hiroto Domori may appear to be a feeble Irregular without any enchanting or divine abilities, yet little do people realize that he has recently returned from the demon realm and now stands as the universe's mightiest slayer of demons. Despite his seemingly frail stature, this demon killer confronts an unparalleled adversary who preys upon unsuspecting individuals.
Having come down from the mountains, Sora's purpose is to protect Jungha, who is unwell. Together, they have established several regulations to abide by. Firstly, Sora alone determines what constitutes an urgent situation. Secondly, during such circumstances, Jungha must heed Sora's commands. Finally, Jungha is strictly prohibited from harassing Sora. The question remains - will they be able to adhere to these rules?
Deep in the heart of the woods stands an impressive manor, enveloped by a sea of red roses. Within its walls, Ellen resides - a young lady afflicted by a debilitating illness. Despite being spoiled with every luxury, Ellen is confined to her bed and unable to explore beyond the confines of her grand home. One fateful day, Viola stumbles upon the manor and is immediately drawn to the isolated Ellen. As their friendship blossoms, Viola discovers solace in Ellen's company, united by empathy and a growing bond. Unbeknownst to Viola, Ellen harbors a grave secret that could threaten their newfound connection.
What should a girl do if she is single? Of course summon a demon!
As the century draws to a close, breaking news revolves around Kaitou Jeanne, a phantom thief supposedly sent by God, who has been stealing paintings all over the city. However, it turns out that the thief is no one but Maron Kusakabe, a 16-year-old enthusiastic rhythmic gymnast attending Momokuri Academy. Her true identity is a secret even to her best friend Miyako Toudaiji, who is heading the police chase for Jeanne. Believe it or not, the paintings Maron steals contain demons sent by the demon lord, who aims to weaken God's power by having his minions possess human hearts. Maron, as the reincarnation of Jeanne d'Arc, with the aid of the minor angel Finn Fish, is responsible for hunting down the cursed paintings and sealing away the evil demons. However, things get more complicated when a mysterious new phantom thief, Kaitou Sinbad, enters the scene. Balancing her duty as Jeanne with her lonely high school life proves to be more challenging than Maron ever imagined.
A war between humanity and beastkind raged a century ago, birthing an annual custom where the King of Beasts devours a human woman. Sariphi, a 15-year-old from a human village, becomes the 99th victim and is taken to Ozmargo, an unsafe realm plagued by miasma and barred from humans. Sariphi is unlike any sacrifice before her; her happy demeanor and fearlessness towards the ferocious beasts catches the King's attention. The monarch becomes curious about the young princess and her history, allowing her to explore the kingdom without restriction until the fateful night of discovery, despite the potential consequences. Little do they know that their brief encounter will forever alter the future of Ozmargo.
After a stunning demon slaughters his clan, Taikobo is entrusted with leading the obscure Houshin Project. Their objective: discover all immortals residing among humans and permanently imprison them. However, it's challenging to identify allies and loyalties when your training to hunt demons is conducted by one.
Marie finds herself trapped in a dire situation, subjected to perpetual harassment from her peers and frequent sexual abuses from a teacher. With no apparent recourse and feeling utterly powerless, she reaches out to a paranormal entity affiliated with her school's seven secrets. Her sole objective is to eliminate her tormentors - her classmates and the teacher - permanently. Nevertheless, to what extent is she willing to proceed with these killings and ultimately escape her unbearable reality?