Ages ever since the absents of the Gigantic Hero, the next generation hero who inherit the bloodlines of the legendary gigantic hero emerge. Shin Jiro, a normal high school student who's also the son of Shin Hayate(the real Ultraman) and is aware about the existence of Ultraman years ago and wanted to be a hero that save the world. He is just a normal human and had no superpowers or such. One faithful day lead him to a special high-tech suit that will turn him into a different incarnation of the legendary gigantic hero! Will he be a HERO?
Mahoro is a high school girl who loves her teacher.She studied hard to get her teacher to like her, but as a result, she is now a college student making her debut in a rural area, and is at a loss for what to do with her life for the first time!What will Mahoro see in the ancient city of Nara?
A short story about Daiwa Scarlet, Vodka and Aston Machan
At age 33, I am a loser, jobless and virgin, who only has remorse and pity for myself. Called by Anna, my secret crush in my childhood, and her fiance, I come to face the reality. But after I fall from the roof (caught wearing a grade school girl's swimsuit) I find myself to be back in the past. Now I will get my life back.
The fourth entry from the infamous God series of web manga.
A collection of stories: The Supernatural Transfer Student (Chousizen Tenkousei, 超自然転校生) The Groaning Drain (Umeku Haisuikan, うめく排水管) Blood-Bubble Bushes (Chitamagi, 血玉樹) The Hanging Balloons (Kubitsuri Kikyuu, 首吊り気球) House of the Marionettes (also titled House of Puppets) (Ayatsuri Yashiki, あやつり屋敷) Flesh-Colored Horror (Niku-iro no Kai, 肉色の怪) Near Miss! (Ijou Sekkin, 異常接近) In the Soil (also titled Inside the Earth...) (Tsuchi no Naka, 土の中)
From WoC Scans: Collection of mysterious stories by Chie Shinohara, a great artist of suspense manga. Story 01 Part 01 & 02: 海に堕ちるツバメ (Umi ni Ochiru Tsubame - Swallow Falling into the Sea) Masako Minase, a scriptwriter, was murdered by Shiki Morimura, her rival in the same profession. Shiki was sure that she had destroyed evidence completely. However, someone who knew the truth appeared, and tried to get Shiki in his power. Is it a mysterious spot or unhappy desire that lurks in her mind? It was also published in Akatsuki ni Tatsu Lion (bunkoban version) Story 02: 記憶の足音 (Kioku no Ashioto - The Footsteps of Memory) This is the story about Shouko and the almost tragic moment that changed her life and emotions ... It was also published in Akatsuki ni Tatsu Lion (bunkoban version). Story 03: 死刑台の72時間 (Shikeidai no 72-jikan - 72 hours of death stand) Five young people receives a letter saying that they murdered someone and they must go to the address in the letter if they don't want other people to found out. They all find themselves in a old European house, where a crazy lady tells them that one of them is a murder and if that murder don't confess in 72 hours, they will all die. It was also published in Toubou Kyuukou (bunkoban version).
Umihara Kawase (who spells her name differently, indicating this is an alternate universe story compared to the games) must contend with a sinister organisation and confront the legacy of her oceanographer father with the help of her new friend Kouichi Shioji. Serialised in Comic Burger in 1995, it ran for eight chapters. The first six were collected in tankobon format.
On the secluded island of Rokkenjima, owned by the rich and powerful Ushiromiya family, mysterious murders begin to occur as outlined on the epitaph of the Golden Witch Beatrice, whose existence has been continually denied by Battler Ushiromiya. When Beatrice defaults a win against Battler, she loses the will to continue and withdraws. As Battler waits for her to awaken, the witches Bernkastel and Lambdadelta wreck havoc upon the game board and the fates of those on Rokkenjima. When Battler re-enters the game to take the game board back for Beatrice, he discovers the circumstances have changed. In 1986, detective Erika Furudo has joined the inhabitants of Rokkenjima, approaching the murders from a "mystery" perspective in contrast to Battler's approach of "anti-fantasy" and denying magic. As Erika's investigation begins, the consequences of Natsuhi Ushiromiya's past actions regarding an offer from the family head, Kinzo, surface.
On the secluded island of Rokkenjima, Battler Ushiromiya and his family were trapped and murdered under unusual circumstances attributed to Beatrice, the Golden Witch. After continually challenging the existence of magic and powerful witches, Battler has become the Game Master of the board involving the mysterious events that occured. To prove his understanding of the mystery, he must defeat Erika Furudo, the detective and piece for the witch Bernkastel. Meanwhile, a childlike Beatrice, reborn through Battler's efforts, struggles to regain her former personality for Battler's sake. As the new game begins, the unfolding events are brought into existence by two objective observers: the Witch of the Theatre, Featherine Augustus Aurora, and her chosen reader, Ange Ushiromiya, Battler's sister as she is in 1998. On Rokkenjima in 1986, love becomes important to understanding the truth behind the events, particularly as it pertains to George and Jessica Ushiromiya, and the servants Shannon and Kanon.
On October 1986, the members of the wealthy Ushiromiya family and a number of their servants mysteriously died. When rumours began to circulate regarding who was responsible, it was said that the Golden Witch Beatrice magically caused the tragic events to occur. To reveal the truth behind what happened, the Witch of Miracles Bernkastel presents an alternate reality where Battler Ushiromiya does not come to Rokkenjima and the Golden Witch does not exist. Instead, the mystery child who was abandoned nineteen years ago has been designated the uncontested heir to the family as Lion Ushiromiya, whose existence holds the source of everything presented thus far. To solve the mystery, Bernkastel brings Willard H. Wright, the reluctant former Head Inquisitor of the SSVD redemption agency, to the island as a detective to solve the mystery of Beatrice, including the origin of the legend of the Golden Witch and her true identity.
The eighth and concluding arc of the Umineko no Naku Koro ni Chiru series. After losing her entire family as a result of the mysterious murders on Rokkenjima, Ange Ushiromiya is driven by loneliness to learn the truth behind their deaths. Dissatisfied with the conclusions suggested in the previous solutions, her brother Battler appears to a six-year-old version of Ange to fulfill her desire to join everyone on Rokkenjima. As Battler and Beatrice open the gameboard one last time for Ange's sake, Ange soon becomes suspicious of the happy but inconsistent circumstances Battler has presented to her. In spite of the potential sorrow it will bring, Ange is determined to learn the truth and defeat the witches behind the events on Rokkenjima once and for all, even if it means defying Battler's wishes.